LOKUM 64
A match-three game — forty real levels, for a real breadbin C64.
Match three, the way the big ones do it, cut down to fit a C64. Forty levels in nine stops, and each stop teaches one idea on the board before it asks for it. The candies are Turkish sweets: lokum, akide, badem şekeri, cezerye, pişmaniye and nane şekeri.
- Striped, wrapped and colour bombs — and every pairing of them. Swap a striped into a wrapped and three rows and three columns go at once.
- Six kinds of goal: score, jelly, hazelnuts to bring down, ice, orders, and chocolate that spreads whenever you leave it alone.
- Finish early and the Şeker Bayramı starts: every move you have left turns into a striped candy and goes off.
- Two longas in Turkish makams, on the SID — a nihavend one on the map and a hicaz one in play that speeds up for the last five moves; the Şeker Bayramı switches to the nihavend, fast. The SID is not tied to twelve equal steps, so the hicaz has its real koma notes.
- The levels are ours. Their order follows the way the big ones teach, but every board was designed here and measured by a bot before it went in.
What it needs
| Machine | PAL Commodore 64. The music is timed to the PAL frame; NTSC is not supported. |
|---|---|
| Sound | SID 6581 or 8580. No filter is used, so both chips play it as written. |
| Controls | Joystick in port 2, or the keyboard (W A S D and space). |
| Language | Turkish and English, both on the disk: LOAD"LOKUM64 EN",8,1 for English. The candies keep their Turkish names. |
| Size | One file, 31 KB. After it loads, the drive is never touched again. |
| Version | v1.0 |
Download
The .d64 is a disk image: copy it to an SD card device, or mount it in an emulator. The .prg loads directly. Either way it is LOAD"…",8,1 then RUN. The zip has both, plus the release notes and screenshots.
A save is four letters. The map shows the code; press K on the title or the map to type it back, and every level up to there is open again. It is a code rather than a disk save because the game might be running from an SD card, a 1541 or an emulator, and a save that fails silently is worse than none.